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Import OpenZen deobfuscated source
2026-09-15 03:14:09 +08:00

83 行
2.7 KiB
CMake

# OpenZenLoader — the GUI injector.
#
# Pure Win32 + GDI+: no third-party UI toolkit, no vcpkg. Everything links
# against libraries that ship with the Windows SDK, so a fresh checkout
# configures and builds in seconds (the slow part is compiling the injected
# DLL, not this target).
# Stage the freshly-built OpenZen.dll into the loader's binary dir so rc.exe
# can pick it up as an RCDATA resource (embedded in the .exe).
set(EMBED_DIR "${CMAKE_CURRENT_BINARY_DIR}/embedded_dll")
add_custom_command(
OUTPUT "${EMBED_DIR}/OpenZen.dll"
COMMAND ${CMAKE_COMMAND} -E make_directory "${EMBED_DIR}"
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:OpenZen> "${EMBED_DIR}/OpenZen.dll"
DEPENDS OpenZen
COMMENT "Staging OpenZen.dll into loader resources"
)
add_custom_target(stage_dll_for_loader DEPENDS "${EMBED_DIR}/OpenZen.dll")
add_executable(OpenZenLoader WIN32
src/main.cpp
src/cli.h
src/cli.cpp
src/wgfx.h
src/wgfx.cpp
src/splash_win.h
src/splash_win.cpp
src/main_win.h
src/main_win.cpp
src/overlay_win.h
src/overlay_win.cpp
src/process_list.cpp
src/injector.cpp
src/manual_map.cpp
src/embedded_dll.cpp
src/window_title.cpp
res/loader.rc
)
add_dependencies(OpenZenLoader stage_dll_for_loader)
target_include_directories(OpenZenLoader PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/src
${CMAKE_CURRENT_SOURCE_DIR}/res
)
# Tell rc.exe to look in EMBED_DIR (where OpenZen.dll was staged) when
# resolving the RCDATA "OpenZen.dll" reference in loader.rc.
set_source_files_properties(res/loader.rc PROPERTIES
COMPILE_FLAGS "/I\"${EMBED_DIR}\""
)
target_link_libraries(OpenZenLoader PRIVATE
gdiplus # owner-drawn UI rendering
dwmapi # DwmSetWindowAttribute for Win11 rounded corners
psapi
shlwapi
shell32 # CommandLineToArgvW for the --nogui CLI mode
user32
gdi32
)
# Build-time git revision passed in by Gradle (gradle.properties /
# CI). Stamped into the window title so a built loader can be
# traced back to its source commit.
if(DEFINED OPENZEN_BUILD_REVISION AND NOT OPENZEN_BUILD_REVISION STREQUAL "")
target_compile_definitions(OpenZenLoader PRIVATE
OPENZEN_BUILD_REVISION="${OPENZEN_BUILD_REVISION}")
endif()
set_target_properties(OpenZenLoader PROPERTIES
OUTPUT_NAME "OpenZenLoader"
)
if(MSVC)
# requireAdministrator: lets the loader OpenProcess / VirtualAllocEx /
# CreateRemoteThread against javaw.exe even when the launcher was
# itself started elevated. UAC consent prompts once on launch.
set_target_properties(OpenZenLoader PROPERTIES
LINK_FLAGS "/SUBSYSTEM:WINDOWS /MANIFESTUAC:\"level='requireAdministrator' uiAccess='false'\""
)
endif()